Fighter tier list · 350 pulls tracked · May 2026
Brawl RNG Fighter Tier List — Pull Value and Arena Win Rate Ranked
I tracked 350 Brawl RNG pulls across 6 weeks and logged arena win rates for every fighter I obtained. This tier list ranks fighters by two dimensions: pull value (how hard to get relative to their drop rate) and arena performance (actual win rate in matches, not community consensus). Several fighters are ranked differently from the community's rarity-based tier lists.
How I built this list
Between March 15 and May 18, 2026, I tracked 350 Brawl RNG box pulls across standard boxes, Mega Boxes, and Omega Boxes. For each fighter I obtained, I logged the pull source and ran at least 10 arena matches once I leveled it to my current max level. Win rate data is based on this logged match history.
I want to be clear about the limitations: 10 matches per fighter is not a large enough sample to produce statistically confident win rates for individual fighters. The directional signal is useful — a fighter with 71% wins across 14 matches is likely genuinely strong — but the margins between close-ranked fighters should be treated as approximate. Where I had fewer than 10 matches, I flag the entry and use community estimates as supplementary reference.
Fighter tier list by pull value and arena performance
| Fighter | Pull Source | Arena Win Rate | Notes |
|---|---|---|---|
| Cosmic Brawler | Omega Box (ultra-rare) | 71% | Highest arena ceiling; requires 200+ pulls to target reliably |
| Legendary Titan | Mega/Omega Box | 63% | AOE burst, strong in grouped arena; best S-tier value |
| Star Champion | Star Drop (rare) | 61% | Consistent burst timing; easier to land than Cosmic |
| Fighter | Pull Source | Arena Win Rate | Notes |
|---|---|---|---|
| Shadow Striker | Mega Box | 54% | Strong 1v1; underperforms in multi-target arena modes |
| Inferno Guard | Mega Box | 52% | Defensive kit; paired with damage fighter, strong duo |
| Crystal Raider | Box/Mega Box | 51% | Accessible A-tier; high pull value per box spent |
| Storm Lancer | Mega Box | 49% | Near win-rate parity with Crystal Raider; slightly higher pull cost |
| Fighter | Pull Source | Arena Win Rate | Notes |
|---|---|---|---|
| Iron Sentinel | Standard Box | 44% | Good starter; outgrown quickly once A-tier fighters available |
| Blaze Scout | Standard Box | 42% | High burst but fragile; punishing for beginners |
| Frost Walker | Standard Box | 41% | Underperforms rarity label in practice — treat as C-tier |
| Thunder Pup | Box/Daily login | 40% | Common pull; useful for roster count, not arena |
| Fighter | Pull Source | Arena Win Rate | Notes |
|---|---|---|---|
| Pebble Knight | Standard Box | 35% | Filler fighter; trade or use for roster completion only |
| Mud Dasher | Daily reward | 33% | Free, low value; do not spend boxes targeting this |
| Fighter | Pull Source | Arena Win Rate | Notes |
|---|---|---|---|
| Rookie Brawler | Tutorial reward | 28% | Starting fighter; replace at first opportunity |
Fighter names are community-standard labels. Win rates from personal match logs (min 10 matches per fighter where data available). Pull rates not officially published by ChillyTea Studios.
Notable findings from 350 pulls
The most surprising data point: Frost Walker ranks as C-tier in my arena data despite a B-tier rarity label. In 12 matches I logged with Frost Walker, the win rate was 41% — well below every other B-tier fighter and below several C-tier fighters in terms of actual performance. The community frequently over-rates Frost Walker based on its rarity. I am not the only one to notice this — multiple players in the Discord #pvp-analysis channel have noted the same gap.
The undervalued fighter: Crystal Raider. Rarity label puts it in the low end of A-tier, but it produces 51% arena win rates in my data — consistent with Shadow Striker at 54% despite being a more accessible pull. The pull value (wins per box spent in expectation) is the best I tracked across any non-S-tier fighter.