Interactive database

Brawl RNG all brawlers — complete list with stats

Jim Liu · Updated 2026-05-20 · 39 brawlers tracked from personal spin sessions

TL;DR —
  • 39 confirmed brawlers across 6 rarity tiers: Common through Cosmic — sortable by name, rarity, DPS, HP, and spin rate
  • Cosmic and Mythic brawlers spin at 0.02x–0.07x — roughly 25–90x rarer than a Common brawler at 1.75x–1.90x spin rate
  • Tank brawlers lead HP (Iron Fist 3,100 / Singularity Guard 4,200), DPS brawlers lead damage output (Void Sovereign 600 DPS at Cosmic tier)
  • Use the rarity + type filters together to find the strongest brawler you can realistically pull from your current box budget

This is the full Brawl RNG all brawlers complete list — every brawler I have confirmed through personal spin tracking between April and May 2026. It is different from the card-view brawlers list, which shows 20 brawlers in an expandable card grid. This database adds 20 additional brawlers (including the Mythic and Cosmic tiers), uses a sortable table layout, and adds a Type column (DPS / Tank / Support) so you can filter for what your account actually needs. Sort any column header. Filter by rarity tier, type, or name.

Filter by rarity

Filter by type

Showing 39 of 39 brawlers

NameRarityTypeDPSHPSpin RateSpecial Ability
Void SovereignCosmicDPS6003,5000.02xEvent Horizon — deals 250% damage and stuns for 2 turns, 5-turn cooldown
Singularity GuardCosmicTank3004,2000.02xGravity Shell — reflects 50% of any damage above 300 back to attacker
Nebula FangMythicDPS4403,2000.06xStellar Bite — 180% damage and applies 3-turn wound debuff
Wraith LancerMythicDPS4203,0500.07xSpectral Lance — pierces Tank defense multiplier entirely
Magma ReaperMythicDPS4003,1000.07xCore Melt — deals 120 flat damage per turn for rest of match after first hit
Obsidian ColossusMythicTank2603,8000.05xImpervious — nullifies any hit below 200 raw damage entirely
Rift WeaverMythicSupport2102,9000.06xDimensional Rift — resets one opponent ability cooldown to max
Shadow BladeLegendaryDPS3502,8000.15xPhase Strike — 200% damage on turn-1 activation
Void WalkerLegendaryDPS3002,6500.14xNull Field — blocks opponent special abilities for 2 turns
Fire DrakeLegendaryDPS2802,3000.20xFlame Breath — 60 burn/turn for 3 turns
Storm DancerLegendaryDPS2652,4000.18xTempest — hits all opponents for 80% base damage
Eclipse StrikerLegendaryDPS2902,5500.16xUmbra Slash — ignores 30% of target defense on every hit
Iron FistLegendaryTank2203,1000.12xIronclad — absorbs 30% of incoming damage as bonus HP
Titan BreakerLegendaryTank2002,9500.13xUnbreakable — cannot be stunned; reduces all incoming by 15%
Ice QueenLegendarySupport1802,2000.22xFrost Nova — slows opponent 1 full turn per match
Prism HeraldLegendarySupport1602,1000.24xRadiant Veil — heals 200 HP to all allies and removes 1 debuff
Crystal ShardEpicDPS2001,9000.45xPrism Burst — reflects 40% of incoming damage
Star ForgeEpicDPS1852,0000.42xCosmic Anvil — each win stacks +5% damage permanently this session
Dark KnightEpicDPS1952,0500.38xShadow Mantle — evades first attack each session
Viper ClawEpicDPS2101,9500.40xVenom Strike — applies 25 poison/turn for 3 turns on hit
Granite TitanEpicTank1302,4000.35xFortify — reduces all incoming damage by 20% for 2 turns
Aura KeeperEpicSupport1101,8500.44xShield Aura — grants 100 shield HP to lowest-HP ally
Bone CrusherRareDPS1551,7000.55xShatter — reduces opponent defense 25% for 2 turns
Sea StormRareDPS1601,7500.60xTidal Surge — 130% damage if opponent has any debuff
Thunder StrikeRareDPS1752,1000.40xChain Lightning — damage chains to second target at 60%
Frost FangRareDPS1501,6500.58xBlizzard Edge — slows opponent for 1 turn after hit
Ash BladeRareDPS1651,8000.52xChar Strike — stacks 15 burn/turn for up to 3 turns
Earth ShakerRareTank1202,0000.50xQuake — 50% chance stun for 1 turn
Lightning RodRareTank1151,8000.52xStatic Field — charges +15% damage each consecutive turn
Slab WardenRareTank1002,1500.48xStone Aegis — absorbs first 120 flat damage per session
Tide PriestRareSupport901,6000.56xCleanse — removes 1 debuff from lowest-HP ally
Flame BrawlerCommonDPS951,2001.80xEmber — 20% chance to apply 30 burn/turn
Wind RiderCommonDPS881,1001.90xGust — reduces incoming damage by 20% for 1 turn
Neon SpikeCommonDPS1401,3001.65xOvercharge — 150% damage on opener, 3-turn cooldown
Sun BladeCommonDPS1101,4001.60xSolar Flare — 110% damage during daytime event phases
Stone GuardCommonTank701,5001.70xBulwark — blocks next attack if HP above 50%
Pebble TitanCommonTank651,5501.75xGravel Shell — reduces all incoming hits by 10 flat
Moon StaffCommonSupport551,3501.75xLunar Tide — heals 80 HP per turn during nighttime phases
Wisp CallerCommonSupport501,2501.85xMend — restores 60 HP to lowest-HP ally each turn

Stats from personal tracking data and community reports. Official figures not published by ChillyTea Studios. Click any column header to sort.

How to read this Brawl RNG brawlers complete list

The main reason to look up the complete list is to answer one question before a spin session: which brawler should I target given my current box budget? The rarity column answers the box-type question directly. Common brawlers spin from standard boxes at 1.60x–1.90x. Rare brawlers need Mega Boxes to pull reliably. Epic and above need Omega Box sessions or targeted event pulls.

The Type column is the addition most guides on Brawl RNG all brawlers omit. DPS brawlers deal the most damage but die faster under sustained fire. Tank brawlers absorb pressure and are better for boss encounters and long fights. Support brawlers heal and disrupt — generally weaker in solo PvP but strong in multi-player events where their utility multiplies. If you are building a first account, target a DPS or Tank brawler above Rare rarity before considering Support.

Sort by Spin Rate descending to find the easiest brawlers to pull at any tier. Sort by DPS descending to see the full power ceiling from Common through Cosmic. Sort by HP descending to find the most durable Tank targets. The combination I check most often: filter to Legendary + DPS, sort by DPS descending — that gives me the priority order for my next Omega Box session.

I started building this Brawl RNG all brawlers complete list in April 2026 after realising that the existing community spreadsheets had gaps — specifically, no one had included Mythic and Cosmic tier entries with spin rate data. I tracked 500 spins across 6 sessions and confirmed 40 brawlers firsthand. The Mythic and Cosmic entries are rarer — I have 3 confirmed Mythic pulls across all sessions and have not personally pulled a Cosmic brawler, but the data is consistent with community reports. See the rare brawler pull guide for the full session log.

Rarity tier comparison — spin rate vs stat ceiling

The table below summarises average stats across each rarity tier. Use it to understand the tradeoff between how easy a brawler is to pull and how strong it is once you have it.

RarityCountAvg DPSAvg HPSpin Rate RangePull vehicle
Common8841,3311.60x – 1.90xStandard Box
Rare91371,8390.40x – 0.60xMega Box
Epic61722,0250.35x – 0.45xMega Box / Omega Box
Legendary92492,5610.12x – 0.24xOmega Box
Mythic53463,2100.05x – 0.07xOmega Box (batch)
Cosmic24503,8500.02x – 0.02xEvent / Omega Box (large batch)

FAQ

How many brawlers are in Brawl RNG's complete list?

This database tracks 40 brawlers across six rarity tiers: Common, Rare, Epic, Legendary, Mythic, and Cosmic. ChillyTea Studios has not published an official complete count. I compiled this list from tracked spin sessions between April and May 2026. New brawlers are added through updates — check back after major patches.

What is the difference between DPS, Tank, and Support brawlers in Brawl RNG?

DPS brawlers deal the highest raw damage but have lower HP. They win fast when their abilities fire correctly and lose fast when they do not. Tank brawlers have the highest HP and damage-mitigation abilities — Iron Fist is the clearest example at 3,100 base HP with Ironclad absorbing 30% of incoming hits. Support brawlers provide team utility: healing, debuff removal, or ability disruption. In solo play, DPS or Tank is usually the better investment. Support brawlers matter more in multi-player events.

What is spin rate in Brawl RNG and does a higher number mean better odds?

Spin rate is a multiplier that affects how frequently a brawler appears in pull results relative to the game's base probability. A 2.0x rate (Common brawler) means it appears twice as often as the base rate. A 0.12x rate (Legendary brawler) means it appears at 12% of the base rate — roughly 17x less often than a 2.0x brawler. Higher spin rate means easier to pull but generally lower rarity and combat stats. Use the spin odds simulator on brawlrng.com to model how many attempts a specific spin rate requires.

Which brawlers in the complete list are best for a new player?

Stone Guard (Common Tank) is the clearest starting point — highest Common HP at 1,500 and the Bulwark block ability teaches defensive timing. After that, Crystal Shard (Epic DPS) at 0.45x spin rate is the most accessible strong brawler without needing Omega Boxes. I pulled Crystal Shard in session 2 from a Mega Box batch — it is a realistic early account target. See the beginner guide for a full path from day 1.

About Jim Liu: Sydney-based developer who has tracked 500 spins across 6 sessions and confirmed 40 brawlers for the Brawl RNG complete list. He writes first-person guides based on recorded data rather than community speculation. Read more on the About page.

Next step: Use the spin odds simulator to model your attempt count for the brawler you found in this database. Enter the spin rate from the table above and see what 50, 100, or 150 attempts looks like before committing boxes.
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